In the IDE, local variables are listed in the Local Variables window. However, you can also evaluate variables directly in the Source Editor using balloon evaluation.
For each variable within the current function the Local Variables window displays information including the variable name, type, and value. The Local Variables window also displays all of the static fields for each variable, as well as all of the inherited fields from all superclasses.
In some cases, the debugger assigns a pound sign (#) and a number as the variable's value. This number is an unique identifier of the given instance. You can use this identifier to determine if a variable points to the same instance or to a different instance. You cannot edit this value.
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Current Context in the Debugger Stepping Through Your Program Using the Call Stack |